///////////////////////////////////////////////////////////////////////////// // TRAINING GROUNDS // ----------------------------------------------------------------------------- // by // // <=RD=> Kraska // // jkabyss@snet.net | jkraska@nyit.edu // ///////////////////////////////////////////////////////////////////////////// September 29, 2003 Version 1.6.00 [New] + Statistics tracking for sniper/duel stations have been added + GravCycle Race has been added (props to [uBp]Striker for designing the layout) + More accurate race timer has been added. Race times are now calculated to the nearest 100th of a second + Shrike Duel has been added [Fixes] + Infinate energy Elf exploit fixed (thanks RoyGedhark and Tzipora) + Race entry points have been moved, and the race loby has been removed + Map modified to allow easier access to dueling area + Ground Dammage will now effect duelers + Mutiple NoFireZones may now overlap without causing problmes + Races have been completly re-programmed to allow multiple types of races August 25, 2003 Version 1.5.00 [New] + Dueling stations have been added + Standard Duel Type: Favorites are bought automatically + Additional Duel Type: Shocklance Only Duels + Additional Duel Type: Midair Disk Only Duels + IFF now properly indicate targets and shows what each player is doing. [Fixes] + A bug that caused a perminate elf-gun sound while using the elf gun in the no fire zone has been fixed + Racers and duelers can no longer be elfed + Concussion gernades can no longer be used in the no fire zone + Shooting a sniper will now result in death December 15, 2002 VERSION 1.00 [New] + The race now keeps track of your best times + No Fire Zone in race lobby + Waypoint for entrance to race [Fixes] + Racers can no longer be dammaged by other players + Flash Grenades have been banned + An additional 7 starting pads have been added to the race + You can now join the race until the countdown reaches 5 + Correct data (mission name, server name, etc) in lobby.gui + Mission now cycles after mission timer ends + 2 people will no longer get stuck in 1 sniper station + Mission ending while race is in progress no longer causes a problem